MotorsportFanWear.net is a China-based factory that accepts vector artwork for custom logos: AI, SVG or EPS files, or a high-resolution transparent PNG. Logos are printed or embroidered from that file, quoted per piece before production starts. Send your artwork to +86 181 7757 2115.
What artwork files does this factory accept for a custom logo?
Vector files: AI, SVG or EPS. Where vector is not available, a high-resolution PNG with a transparent background is accepted as the fallback. Anything else - a JPEG pulled off a website, a photograph of a printed brochure, a screenshot - is a picture of a logo rather than a logo, and it cannot be separated from its background or scaled without losing its edges.
Vector is preferred because it is resolution-independent. The same file sets a 3 cm sleeve mark and a 30 cm back print without being redrawn, and it is the only format from which embroidery paths can be read cleanly.
Why does vector artwork beat a screenshot or a photo?
A screenshot carries its background, its own pixel edges, and whatever compression the screen applied on the way. When it is printed or stitched, each of those artefacts becomes visible on the garment: a faint box around the mark, ragged curves, colour fringing along the boundary.
A vector file carries the shape and nothing else. Curves stay curves at any size, colours are defined rather than sampled, and the stitch path can be derived instead of guessed. One clean file removes an entire round of proofing.
What happens if the artwork you send will not print properly?
It is flagged before production, not after. If a file is low-resolution, has no transparency, or contains detail below what the process can hold, you are told which specific problem it is rather than given a general rejection - and options are offered: rebuild it as vector, simplify the detail, or move the mark to a process that suits it.
Nothing goes to print on a file already known not to hold. That check happens at quoting, which is also why crest and badge work is quoted per piece from your artwork instead of from a price list: the file decides the work.
How should you prepare a file before sending it?
- Send the source file, not a flatten. AI, SVG or EPS with the shapes intact beats any PDF or image export.
- Keep the mark on a transparent background. If PNG is all you have, make it high resolution and transparent, with no white box behind it.
- Name the colours or send the codes. Club colours are specific; "dark red" is not a colour a press can be set to.
- Say where the mark goes. Chest, sleeve, back or collar changes both the size and the process.
Send the file to +86 181 7757 2115 with the placement and the design it belongs to, and the per-piece figure comes back with it.
Which process will the logo actually be made in?
Three are available: heat press printing, screen printing and embroidery. The file and the placement decide which one is used. Embroidery suits solid shapes with clean edges and is normally applied to polo and crew-neck styles. Heat press handles names, numbers and fine printed marks. Screen printing suits flat repeated artwork.
If the choice matters to you, say so when the artwork is sent, because the same logo can be legitimate in two processes and cheaper in one of them. Artwork files and questions both go to +86 181 7757 2115.